Harry Potter Wizards Unite – Fortresses: Wizarding Challenges, Rewards and Runestones explained

Harry Potter Wizards Unite - Fortresses: Wizarding Challenges, Rewards and Runestones explained

Harry Potter Wizards Unite Strongholds are where you and your fellow wizards can complete magical challenges to earn experience and rewards. Think Pokémon Go raids, but with werewolves.

Magical challenges allow you to spend all those runestones you’ve been receiving by leveling up family ranks in the Registry.

Strongholds are also where the teamwork element of Wizards Unite comes into play, where four other wizards can join you for additional Wizarding Challenge rewards.

In this page:


Harry Potter Wizards Unite Launch Trailer

What are magical strengths and challenges in Harry Potter Wizards Unite?

A Fortress with active players inside.

Fortresses are large red-roofed castles that can be found scattered around the map. Within each Fortress you will find several Chambers where you can complete Magical Challenges. You will only have access to a Chamber when you visit a Stronghold for the first time, but by completing challenges you will unlock new, more difficult Chambers and much greater rewards.

Magic challenges are a series of battles that take place against the clock. Both the number of enemies you must defeat and the timer can be found at the top of the Arena screen. Defeat your enemies before time runs out and you will be rewarded. If you fail, you will leave empty-handed and without some of your precious spell energy.

You can take on Strongholds as part of a team of mages or fly solo. Unlike potions and professions, there is currently no level requirement for fortresses (although later chambers do require higher levels), just make sure you have enough spell energy, especially if you’re going in alone.

You may occasionally come across a Fortress surrounded by a swirling green aura on your travels. Fortresses with this green glow have magical challenges active in them. Joining will allow you to fight alongside other players and receive an experience bonus for fighting as part of a team.

Whether you’re playing as a team or alone, you’ll want to try to complete a Wizarding Challenge every day, as it’s one of the Daily Task tasks, which, once completed, grants you free gold, Wizard Unite’s in-game currency.

What are rune stones in Harry Potter Wizards Unite?

However, before you can master those magical challenges, you need to collect some rune stones.

Rewards for leveling up on the Hogwarts School page in the Registry.

Runestones are found by leveling up a specific family’s rank in the Registry or their challenge rank. The family and level of the rune stone you receive depends on the rank you level up. If you leveled up the Ministry of Magic Family rank, for example, you would receive a Ministry of Magic Rune Stone.

The higher the level of the Rune Stone, the more Shards you could receive for that Family (thanks to PAndras96 for clarifying).

Rune stones in hand, it’s time to visit the nearest Fortress. Once you’ve chosen the Chamber you want to challenge, you’ll need to choose which rune stone you want to use.

The level of the Runestones will help determine the difficulty level of the enemies you will face, while the Familia can determine the reward you will receive. This means that a level 4 runestone from the Mysterious Artefacts family will not only provide you with a greater challenge than a level 1 runestone, but you could also receive a reward from the Mysterious Artefacts family.

So if you’re looking for a specific Findable to Log, then it might be time to visit a Stronghold.

Stronghold Requirements and How to Start a Magical Challenge Inside a Stronghold, Stronghold Classification Explained

Once you have reached your Stronghold, you will need to choose a Chamber and a Rune Stone. As long as all players have unlocked that Vault and have the correct level requirements, they can enter together.

Then you will find yourself in the lobby. Up to four more players can join your team, but they must do so before time runs out.

To the left, the Wizarding Challenge lobby. On the right, the Wizarding Challenge itself.

As players join your team, you will be able to see the profession they chose and the rune stone they decided to use. Ideally, you’ll want to have a mix of professions on your team, so you can take on a variety of different creatures.

Next to the stopwatch you will find the difficulty rating of your next challenge. This rating is decided by your choice of Runestone and Chamber, and increases when new players join your Lobby. In general, the larger the Chamber, the higher the base rating, but also the more time you will have.

Additionally, higher level Chambers are controlled by your player level:

  • Player Level 1: Chambers 1-2
  • Player Level 2: Chamber 3-4
  • Player Level 3: Chamber 5-6
  • Player Level 4: Chamber 7-8
  • Player Level 5: Chamber 9-10
  • Player Level 6: Chamber 11-12
  • Player Level 7: Chamber 13-14
  • Player Level 8: Chamber 15-16
  • Player Level 9: Chamber 17-18
  • Player Level 10: Chamber 19-20

The highest Chamber you can currently reach is level 20 and you must be at least Magic Level 10, with all previous Chambers unlocked, to access it.

Elsewhere, the time limit for completing magical challenges increases as you unlock new chambers. For every three Chamber ranks you climb, the time limit will increase by 60 seconds, capped at 10 minutes (600 seconds) when you reach Chamber 16.

Finally, the elimination timer also increases as you rise through the ranks of the Chamber. Knockout occurs when an enemy defeats you in a magical challenge and you have to wait until you can participate in the challenge again. With each new rank you unlock, the knockout time you could experience will increase by 2 seconds; This has no limit, meaning that at chamber level 20, you will have to wait 68 seconds before you can fight again.

Thanks to the data mining efforts of PAndreas96 on Reddit for discovering the above.

If you suddenly change your mind about your rune stone choice, leave the lobby before the time runs out and it will return to your vault. Be careful: if you decide to leave during a magical challenge, the rune stone will be lost forever.

Once the Wizarding Challenge begins, you will engage in combat with a variety of enemies. Our how to fight in Harry Potter Wizards Unite page explains the basics of combat.

Before you begin your magical adventure, you’ll want to join a Hogwarts House in Harry Potter Wizards Unite. After that, you’ll need to learn how to fight so you can compete in magical challenges in fortresses or how to use greenhouses so you can perform potion master notes. You can also unlock Portmanteaus Portkeys and choose a profession between Auror, Magizoologist or Professor. Don’t forget to participate in the monthly Community Day event either!

Magical Challenges and Fortress Rewards Explained

Once you complete the Fortress and Magic Challenge, you will get various rewards. These include:

An example of the rewards you could receive for completing a magical challenge.

  • Challenge Fragments (according to early indications, these are 4x book fragments)
  • Chance of another Log Fragment (if you choose a Strange Rune Stone, for example, you may receive a Strange Rune Stone).
  • Wizard level XP (250 XP for base and 10 XP per additional floor)
  • Challenge XP (which increases by 10% per player in the lobby, according to PAndreas96 on Reddit) and log-specific XP (if you choose an Odditie Runestone, for example, you’ll receive Oddities experience).

Thanks to kitsune_tsuki on Reddit for helping develop the above.

Here are all the Foundables you could currently receive from completing Magical Challenges:

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Thanks to orangewizard2019 from Instagram for creating this infographic.

Categories: Guides
Source: ptivs2.edu.vn

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