XCOM 2: War of the Chosen guide and tips you need to know before starting the huge expansion

XCOM 2: War of the Chosen represents a significant expansion of the XCOM 2 base game, adding a host of new mechanics and systems, soldier classes, enemies, gameplay decisions, and much more.

All of this is woven throughout XCOM 2’s campaign, and as Chris Bratt concluded in his review, it all points to the fact that Firaxis really knows how to handle an expansion.

With so much new content on offer, from formidable new antagonists and powerful heroes to meaningful mission variables and a bond relationship system, here’s what you need to know to successfully take on the fight against Advent and its alien overlords once again.

Welcome back, commander.


XCOM 2 Tips: Top 5 Tips for Mastering Mission Combat (How to Guide Tactics)

What’s new in XCOM 2 War of the Chosen?

In addition to the above, there are many new features that change the way you fight on the battlefield, approach missions, and manage your troops.

Target preview

For all its flashy new aliens, technology, systems and settings, this is a quality of life improvement that new and existing XCOM commanders will benefit the most from.

Selecting a soldier on the field, placing the cursor anywhere within his range of motion, and holding down Alt-Left on your PC keyboard will tell you what known enemy threats you’ll be able to see once you move there.

No more botched flanking maneuvers or line-of-sight failures as you try to take out that final Sectoid before it mind-controls your last soldier on the last turn of a timed mission. Forewarned is forearmed and being aware of what he will see from a new position before moving there is huge.

There are some limitations, such as static targets such as workstations and terminals not being displayed in the target preview. Unrevealed enemy groups will also not appear before you move, but the benefits of this small addition are great nonetheless.


SITREP

Throughout your XCOM 2 campaign, you will now see situation reports for many of your missions. These SITREPs are variables that impact your experience in the field and can affect things for better or worse.

For example, the information may point to local resistance fighters in the area who can be contacted for support, or a greater concentration of robotic enemies than might normally be found.

Some are simple, such as the unique ability to manually enter cloaking during the mission, or the presence of the new enemy type The Lost in addition to the normal enemies. Others, however, are more challenging, such as the situation that leads to ADVENT blacklisting its highest-ranking soldiers and requiring the use of a squad of sergeant-level troops or below.

More often than not, SITREPs provide an additional factor to consider when preparing for the mission, perhaps forcing a slightly different approach or pushing you outside your comfort zone. They spawn randomly, and while there’s little you can do to prevent them, the best thing you can do is pay close attention to the pre-mission briefing and select soldiers based on the information they give you.

In the case of savage enemy mutons, take powerful ranged units; where there is a positive SITREP, consider bringing a less-used soldier to give them valuable experience, and in the case of The Lost, be sure to check out our guide page on new enemies and how to fight them.

Technological advances and research inspiration

Dr. Tygan and his scientific team are a hard-working bunch, so it’s nice to see that he (and you) will be rewarded for your diligent research. Random technological advances and scientific inspiration can occur at the end of any research project, making it beneficial to undertake specific future projects immediately.

For advancements, this could mean the opportunity to research a new project that could increase the damage of current weapons or make certain facilities cheaper to build. Inspiration, on the other hand, will speed up the progress of one of his outstanding research projects, saving him valuable time.

The problem is that these breakthroughs and inspired projects must be carried out immediately to take advantage of the discoveries of scientific teams. If you choose to research something other than the breakthrough or inspired project, you will miss out on that bonus or accelerated research opportunity.

Still, not every boosted project will fit into your current progress plan, so the trick is to weigh the benefits of each randomly generated Eureka moment against your overall goals. Most of the time it is worth taking the time to dedicate yourself to the new project, and this especially applies to breakthroughs rather than opportunities for inspiration. Take a moment to reflect before putting Dr. Tygan to work once again.

Categories: Guides
Source: ptivs2.edu.vn

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