Spider-Man Miles Morales – Tinkerer boss battle strategy and who is the Tinkerer in Miles Morales explained

Tinkerer is one of the main antagonists that Miles faces in Spider-Man Miles Morales, whose identity remains a mystery during the game’s initial missions.

You’ll finally fight Tinkerer in the game’s final mission, The Battle for Harlem, and pit your superhero skills against technology-based ones. However, the Tinkerer still packs a big punch if you find yourself on the wrong side of his fist.

Below you’ll find Tinkerer’s boss battle strategy, as well as an explanation of who Tinkerer really is and why.

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Marvel’s Spider-Man: Miles Morales – Digital Foundry Tech Review – Welcome to the Next Generation

To avoid spoiling the plot of Spider-Man Miles Morales, we’ve referred to Tinkerer using gender-neutral pronouns throughout this guide, except in the section where we explain the reveal on purpose. This was done so this guide can be read by people who want to research the game without spoiling the main plot points.

Tinkerer boss battle in Spider-Man Miles Morales explained

The final battle against the Tinkerer in Spider-Man Miles Morales occurs during the final mission of the main campaign, The Battle For Harlem, although you will encounter the Tinkerer throughout multiple missions.

The Tinkerer battle is divided into four different stages, each of which is separated by a short cutscene.

If you die during the Tinkerer battle, you’ll restart at the beginning of whatever stage you died in, but you won’t have to watch the cutscene again.

Stage One of the Tinkerer Boss Battle

The battle against Tinkerer will begin after you have made your way through the streets of Harlem to Roxxon Square. As an opening move, the Tinkerer will charge towards you, so make sure you’re ready to dodge it.

During this initial stage, Tinkerer will attack you using his sword. This weapon spreads, they can attack you both at close range and at a distance by swinging the sword in a circle.

Between sword attacks, the Tinkerer might also attack you physically, using his fists or shield to attack and defend. They can also perform a ground slam attack, which will deal a significant amount of damage to you, but luckily a purple circle will appear on the ground before the attack lands, giving you time to get to safety.

The Tinkerer also has the ability to charge into battle in a straight line, much like Miles’ Venom’s charging ability, and will destroy various parts of the building it comes into contact with as it does so.

If you use Miles’ cloaking ability, they will throw three grenades at you, which you can throw at them. If you prefer to avoid these grenades, then pay attention to the purple circles that appear on the ground once these weapons are thrown.

You will take damage if you are inside one of these circles when the grenade detonates.

Stage Two of the Tinkerer Boss Battle

The second stage of the battle with Tinkerer will now take place on a destroyed floor of the Roxxon building. It’s a good idea to stay away from the fire zones you see on this floor to avoid taking unnecessary damage.

The Tinkerer now has a gun and will fire it twice, before performing a ground attack.

They will also be able to move faster around the battlefield, closing in around you in short intervals, before making a melee attack. Just like in the previous stage, if the Tinkerer hits a part of the building structure, there is a chance it will be destroyed, allowing you to drop more items.

Be careful with the ground attack!

The Tinkerer’s sword and shield will also reappear throughout this stage, although they will focus on melee or firearm attacks.

Stage Three of the Tinkerer Boss Battle

The Tinkerer will open the third stage of the battle by launching a cable that, if you don’t dodge it, will envelop you. If you don’t lose this cable, you’ll have to free yourself while Tinkerer prepares his next attack.

Depending on how close you are to the Tinkerer throughout this stage, you may find yourself stuck on another of these cables.

Throughout this stage, Tinkerer will place small gun turrets around the room. You can easily break these turrets using your net and then throw them at the Tinkerer.

The Tinkerer’s weapon has also had an upgrade for this stage of the fight, gaining the ability to create small wormholes in the ground and fire rockets at you. Just like in the previous battle stage, Tinkerer will also use the gun to shoot at you, firing at least three times in a row.

The Tinkerer will do its best to keep a lot of distance between you and them during this stage, making Venom Charge the best attack to use during this stage.

Stage Four of the Tinkerer Boss Battle

In the final stage of the fight, Tinkerer will unleash his final surprise: the wheels of death.

These wheels will hurtle towards you and the only way to avoid them is to dodge them at the right time. Sometimes the Tinkerer will send multiple wheels your way, other times just one, but either way, always make sure you’re ready to jump out of the way.

Fortunately, as with other attacks, a purple circle will appear around the Tinkerer before he launches one of these wheels of death, giving you enough time to get out of the way.

The Tinkerer’s sword will also respawn during this fight, and will now be used as part of the ground attack. Again, make sure you are out of the radius of this attack, before moving quickly to take advantage of the Tinkerer being momentarily stunned.

The Tinkerer will also use his weapon during this part of the fight, but generally will rely more on melee and sword attacks, as well as the wheels of death.

As the battle continues, the Tinkerer will begin to tire, giving you a chance to cruise around and land a series of good hits. These opportunities will be highlighted by the triangular button that appears above the Tinkerer’s head, so be sure to keep an eye out. Prepare for that and unleash your Venom moves when you get the chance.

Tinkerer boss battle strategy in Spider-Man Miles Morales explained

The first thing to remember when fighting the Tinkerer in Spider-Man Miles Morales is that your Web-Shooters won’t affect them. This means you can’t wrap them in straps so you can land some quick hits or throw the Tinkerer around the battlefield.

Instead, you must use your melee attacks and other abilities, from gadgets to Venom energy, to take down the Tinkerer.

Success against the Tinkerer depends on your ability to dodge his attacks, whether on the ground or in the air. The Tinkerer is really on the offensive, so if you want to last until the end, you need to make sure you dodge as many attacks as possible.

Always be ready to dodge an attack!

While dodging, watch out for the purple circles that appear on the battlefield. These circles indicate an incoming attack from the Tinkerer and getting hit by one of them will cost you a significant amount of health, so always make sure to dodge these attacks.

Not only will this strategy keep you alive, but every time you dodge it will allow you to accumulate more Venom energy. These Venom attacks are the best way to deal damage to the Tinkerer, especially Venom’s Charge, which will temporarily stun the Tinkerer.

You’ll also have to decide when, or even if, you want to use Miles’ cloaking ability.

Unlike other enemies, the Tinkerer won’t be confused by your sudden disappearance and will instead start throwing grenades, usually three at a time. For this reason, we suggest rarely using the camouflage skill, as it will prevent the battle from becoming too chaotic.

The best ways to attack the Tinkerer are to wait until it is stunned or throw various objects that will occasionally stun it as well.

Fortunately, Tinkerer will create a good amount of throwable items, from destroying the Roxxon building or using his own technology, so if you’re running low on ammo, you can always force Tinkerer to find some scenery.

It’s a good idea to use Miles’ gadgets during this boss battle, as depending on which gadget you use, they will give you time to heal safely or deal a good amount of damage to the Tinkerer.

If you deploy a Holo-Drone, it will automatically attack the Tinkerer, drawing its attention away from you while also dealing some damage. This is a great time to find some new items to throw at your enemy or heal yourself safely if necessary.

Placing and then pointing a remote mine at the Tinkerer will stun him momentarily, giving you a good opportunity to deal a significant amount of damage, depending on whether you have enough Venom energy stored up.

Use your gadgets wisely when fighting Tinkerer.

It’s important to remember that switching between devices only slows down the game, not pauses it. If you want to take a short break during the Tinkerer boss battle, you can do so by opening the main menu.

Who is the Tinkerer in Spider-Man Miles Morales?

A quick spoiler warning before continuing: this section contains spoilers for the Spider-Man Miles Morales story. If you want to get an idea of ​​what the final boss battle is like, but don’t want the Tinkerer’s identity spoiled, then don’t read the following paragraphs.

Remember the spoiler warning? You do? Good.

Spoilers ahead!

The Tinkerer’s true identity in Spider-Man Miles Morales is Phin Mason, our titular hero’s childhood friend.

She took up the mantle of Tinkerer and leadership of the Underground to exact revenge on Roxxon, especially its head of research and development Simon Krieger, after the death of her brother.

We won’t go into details about the death of Phin’s brother Rick (again, spoilers), but Phin’s anger is what fuels her quest for revenge, leading her to clash with Miles several times throughout the game. . Miles, however, wants to save Phin and Harlem from the destruction that her revenge could cause.

Phin’s secret identity as the Tinkerer is a change from how the Tinkerer is depicted in the main Spider-Man comics and Marvel canon. There, the Tinkerer is a man named Phineas Mason. Although his names are similar, Phineas is a supplier of weapons and devices that the other members of Spider-Man’s rogues gallery use against him.

If you want to know more about Miles and Phin’s friendship, we suggest collecting the Time Capsules that they hid together throughout Manhattan, as each one will reveal a little of their shared past.

We also have more Spider-Man Miles Morales guides for you to check out, including the main mission flow, all of Spider-Man’s suits, and the exact locations of each of the sound samples.

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Source: ptivs2.edu.vn

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