Pokémon Go Flying Cup best team recommendations

From time to time, Pokémon Go’s Go Battle League will have an interlude cup – the Flying Cup is one of those that come and go, and if flying types are your thing, you’ll definitely want to build yourself a reliable cup. equipment.

Pokémon Go Grand League rules apply here, meaning you need to create the most effective team possible with 1500 CP or less; however, each Pokémon must be a flying type.

Things you should know about how to form a Flying Cup team in Pokémon Go

The advantage of the 1500 CP limit is that, like the Great League, forming a team is relatively cheap and easier in terms of Stardust.

The downside, of course, is that we’re choosing from a very small pool of Pokémon, and since you’ll want to choose Pokémon that are good against other flying types, the pool is condensed even further.

Flying types are generally weak against rock, steel, and electricity. However, secondary typing will help cover these weaknesses.

Avoid bringing fighting, bugs, or grass, as flying types are naturally strong against them.

Pikipek and its evolutions can be used in the Flying Cup.

While there are fewer legendaries and mythics to consider (although one or two are worth exploring), you’ll be relying on more common catches that, given the restrictions, are starting to shine.

And, if you don’t have our recommended Big League picks, you can probably find them pretty easily in the wild. It also makes Community Day, which offers an easy source of strong Pokémon that perform well at lower CP levels, a more attractive proposition.

No matter which League you enter, remember to look for Pokémon with a decent amount of bulk (the ability to survive charged moves, depending on the type of weakness, so you can fire off some of your own) and those that best counter or expose weaknesses. . in the current meta (which is a term for what the community is currently using).

While there are specific Pokémon and types that dominate the meta, remember that with Go Battle League (and player vs. player battles in general) you’ll be going in blind; So even if you cover yourself with a wide range of offensive and defensive options, no team is invincible.

Still, even with some of the following Pokémon on your team, you should be able to get better results than if you selected those that came as close to the 1500 CP limit as possible.

The Season of Adventure Abundance is here! The Out to Play event is currently taking place. You can also work on the Timed Investigation: Master Ball mission and compete in Go Battle League. Be sure to compete in Shadow Raids, complete routes, use Daily Adventure Incense for a chance to encounter Galarian Articuno, Galarian Zapdos, and Galarian Moltres. This incense can also give you encounters with other rare Pokémon in Pokémon Go.

Our recommendations for the Pokémon Go Flying Cup

There is no “best” team you can choose (since, as mentioned above, you don’t know what you’re up against) and not everyone has access to all Pokémon types.

Instead, here’s a general list of Flying Cup Pokémon recommended for team building, with a wide range of sources that should suit all players, whether you’ve been collecting creatures since day one or just starting out. play.

Remember that you are only allowed one of each in Go Battle League, and ideally you will want to build a team with different types of strengths and defense. For example, if you build a team with Emolga, Zapdos, and Altaria, you’ll be especially open to rock types, like Aerodactyl.

It’s also worth noting that if you really want to compete, each of your Pokémon needs two charged moves. If you want to skimp on Stardust and execute just one move, do so at your own risk: you have been warned.

Our recommendations from the Pokémon Go Flying Cup team in order of appearance in the National Pokédex; While there is some overlap with the Big League guide, be sure to read the full entry, we’ll recommend some move changes:

Aerodactyl

Type: Rock/Flying Recommended Moves: Rock Throw (Fast), Rock Slide (Charged), Ancient Power (Charged) Aerodactyl Weaknesses: Electric, Ice, Rock, Steel, Water

Shadow Aerodactyl (and Aerodactyl to a lesser extent) are the very definition of a glass cannon in this meta. Along with Skarmory, it is one of the two most important meta-relevant Pokémon to watch out for.

Both the Shadow and Normal versions of this Pokémon are incredibly strong (ranked first and sixth respectively) and hit very fast, are unyielding, and die very quickly to players like Skarmory and Mantine (incidentally, two of the best Pokémon to pair up with). this Pokémon). with).

However, that huge rock-type damage will do wonders against any of the electric types that are presented as the obvious answer to flying types (Zapdos and Emolga), along with Articuno and Altaria.

Aerodactyl (Shadow or not) is a great pick for this cup, but make sure you have a good option to switch to if you face a bad matchup.

Articuno

Type: Ice/Flying Recommended Moves: Ice Shard (Fast), Freezing Wind (Charged), Ancient Power (Charged) Articuno Weaknesses: Rock (x2), Electric, Fire, Steel

Articuno and its Shadow version are your preferred Ice-types in this meta, but the heavy exposure to Rock-type attacks means that if you encounter an Aerodactyl, you’ve basically lost.

That being said, Articuno is an excellent option due to its bulk and its ability to defeat any Pokémon that is weak to ice; Altaria is the prime example, along with Dragonite (although this is relatively rare in the meta).

Zapdos

Type: Electric / Flying Recommended Moves: Thunder Shock (Fast/Unique), Thunder (Charged), Drill Peck (Charged) Zapdos Weaknesses: Ice, Rock

Another glass cannon, Zapdos’s spam with Thunder Shock makes it excellent against any flyer that still has an electrical weakness, but its cost to level up and low volume make it relatively difficult to use compared to Emolga.

However, both Zapdos and Shadow Zapdos work well, so if you have a decent one that is cheap to level up to 1500 CP, you shouldn’t overlook it.

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Type: Water/Flying Recommended Moves: Bubble (Fast), Bubble Beam (Charged), Ice Beam (Charged) Mantine Weaknesses: Electric (2x), Rock

Given Aerodactyl’s strong showing in the meta, a spam water-type move like Bubble will be a big help. The ice type attack will also be very useful against dragon types like Altaria.

The Mantine’s huge volume also makes it an attractive option over non-electric models. However, the double weakness to electric types (Emolga and Zapdos) makes it a problem sometimes, so be prepared to switch if you see something yellow coming towards you!

Skarmory

Type: Steel/Flying Recommended moves in Great League: Air Slash (Fast), Sky Attack (Charged), Brave Bird (Charged) Recommended changes in Flying Cup: Change fast move Air Slash to Steel Wing Skarmory Weaknesses: Electric, Fire

Skarmory is great in the Big League and is in the top three (Skarmory) and top five (Shadow Skarmory) in Flying Cup due to his resistance against Steel. Along with Aerodactyl, it is one of the two most important meta-relevant Pokémon to keep an eye on.

However, like most Pokémon in this cup, it is weak against electric ones. Steel Writing also opens you up to fire attacks.

Just like in the Great League, its flying moves are still great, but swapping out the fast attack for a steel-type will serve you well. This will be a big help against Aerodactyl, in particular.

Altaria

Type: Dragon/Flying Recommended Moves: Dragon Breath (Fast), Air Attack (Charged), Moon Blast (Community Day) Altaria Weaknesses: Ice (x2), Dragon, Rock, Fairy, Electric

Altaria is still an absolute blast and you don’t even have to worry about changing your moveset. However, it has some obvious weaknesses.

While this Pokémon will help you the most against Zapdos and Emolga, it won’t do well against Mantine, Skarmory, and Aerodactyl, as well as some of the rarer options like Togekiss and Articuno.

Since this is blind, there’s no guarantee of running into them, but their presence in the meta makes it a risky pick.

Emolga

Type: Electric/Flying Recommended Moves: Thunder Strike (Fast), Shock (Charged), Lightning Bolt (Charged) Emolga Weaknesses: Ice, Rock

After Aerodactyl, this is probably the best Pokémon in the league, thanks to its excellent electric charged attacks that will help take down the opponent’s shields.

While this Pokémon will help you the most against Mantine and Skarmory, it won’t do well against Aerodactyl. It’s also worth noting that Zapdos is strange: he often beats Shadow Zapdos, due to his huge glass, but just as often loses to a normal Zapdos, so try to keep that in mind if you see the giant thunder chicken.

Mandibuzz

Type: Dark/Flying Recommended Moves: Growl (Fast), Foul Play (Charged), Shadow Ball (Community Day) Mandibuzz Weaknesses: Electric, Fairy, Ice, Rock

A fan favorite for his gym defense, Mandibuzz is an extremely bulky option for Flying Cup with a great spam attack set. The dark type is also something other Trainers probably won’t count on, as fighting (the dark enemy) is weak for flying types.

This means that this spicy pick will work well against Shadows in the league, along with Aerodatyl and Skarmory, both of which are fairly well represented in the meta.

Categories: Guides
Source: ptivs2.edu.vn

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