Far Cry 6: How to navigate the dance club to solve And the Beat Goes On…

Can I request this dance? Here’s how to navigate the dance club and solve And The Beat Goes On… in Far Cry 6.

And the Beat Goes On… from Far Cry 6 is one of the game’s treasure hunts.

This forces you to climb, grab and swing in an abandoned dance club, while music plays in the background, and jump over electrified puddles. Fun!

This page explains where to find pipe locations in Far Cry 6 to quickly complete The Truest Yaran treasure hunt.

In this page:


Check out 27 secrets and Easter eggs from Far Cry 6

Far Cry 6 And the rhythm continues… location

Treasure hunts in Far Cry 6 are optional activities that often involve solving environmental puzzles and putting your grappling hook to good use with some stunts inside caves or military bases. At the end of each, you will receive unique rewards, from unique weapons to weapon charms.

Here’s where you can start And the beat goes on… treasure hunt:

  • And the rhythm continues… Location: It is located between Segunda and the Valley of Wisdom in Cruz del Salvador, southwest of Escondite Montuno.

Now, let’s move on to the steps to complete the mission.

Looking for more help? If you’re just starting out, we have pages on Dani Rojas, male or female, how to complete Fuel the Revolution, how to destroy anti-aircraft weapons, and where to go first on the map. Elsewhere, we explain where to find Triada relic locations, Parting Gifts, The Long Drop, Cache Money, Rising Tide, High Supply, And the Beat Goes On, The Last One to Leave, Liquid Courage, The Missing Muse, The Emerald Skull. The Truest Yaran, Chorizo ​​Location, Far Cry 6 Best Weapons, and GDP Oil Platform. Finally, we explain the secret ending of Far Cry 6.

How to complete And the rhythm goes on… explained

This begins by heading to the Dance Cave and reading the note on the closed door. From there, he either fights in hand-to-hand combat or shoots the wooden door and jumps inside.

Go down the stairs to find an abandoned and flooded nightclub. There is a closed door that needs power, which we will come back to later. For now, aim for the disco ball on the ceiling and use the grappling hook to hang from it. Jump to the platform at the other end and flip the switch to turn on the lights.

Go back down and return to the closed door. The ground will be electrified, so be careful: jump over the rocks to reach the other side.

Now let’s climb a little. It’s all pretty simple, although at one point you’ll run out of shelves above you. Once there, you must look to your right, where there is a rope hanging from the ceiling, and jump to the ledge at the other end.

Move to the right using said ledge until you run out of room to continue moving. Look to your right to find another ledge with a blue cloth and the aforementioned rope, and jump. You’re finally awake.

The ground is electrified again, so we will take the path to the right. Continue until you see a small gap with a stream of water falling in the middle. Jump to the other side and start climbing. There is another orange rope that you can use as a reference to know where to jump.

The biggest difference compared to the previous similar segment is that the electrified water stream will cancel your climb if you come into contact with it. Fortunately, this can only happen when you jump across ledges with water in the middle. It always repeats the same pattern, so time your jump accordingly. Worst case scenario, you can climb all the way back up.

After finishing the climb, move to the other end to see a cavern shaft that leads to an electrified puddle below. Use your hook with the orange rope on the ceiling and slowly descend. Now, move forward and let go of the rope once you are near the other end to fall safely to the ground.

We are approaching the end. Follow the path forward and climb onto the ledge with the piece of blue cloth. From there, look across the room: you’ll see another stream of electrified water, as well as a grapple point on the ceiling. That’s right, you’ll have to time the next step correctly to get to the other end. We recommend that you do this in one go: activate the claw and as soon as the electricity stops, move forward and quickly separate when you are near the other end.

Finally, head to your left into the purple-lit room to pick up Ay Lola’s “La Figura” USB flash drive, as well as a 1911 pistol and the Deader than Disco (Chrome) amulet from inside the chest. That’s all for this scavenger hunt!

Categories: Guides
Source: ptivs2.edu.vn

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