Death Stranding multiplayer explained: How online structures, Bridge Links, Strand Contracts and other connected features work

Death Stranding’s multiplayer, like much of the game itself, remained a mystery until the game’s release.

Although Death Stranding is not an online-only game, it is a single-player adventure with an emphasis on online connectivity, which can populate the world with structures built by other players and cargo they were unable to deliver.

There’s no direct cooperative or competitive multiplayer in Death Stranding, and while it’s asymmetrical and largely automatic, it’s worth learning how it works to benefit both you and, in keeping with the game’s themes, other players.

In this page:


Death Stranding Director’s Cut for PS5: Technical Review by Digital Foundry

If you’re looking for more information on the critical path, our Death Stranding walkthrough can help you.

What is shared with other players in Death Stranding multiplayer?

The core of Death Stranding’s multiplayer will see the structures you build and cargo you drop appear in other games.

This includes objects that appear in the world automatically, such as:

  • Exploration aids such as ladders and ropes, which are left for other players to discover.

  • Structures built by players, such as mailboxes, guard towers, generators, and roads, can appear and be upgraded by other players with feature upgrades and customization, such as holograms and music.
  • Signs can be posted to announce a series of preselected messages, such as dangers, good views, or words of encouragement.

  • Cargo left behind (whether purposely abandoned or lost) will appear in other worlds when you travel a significant distance.
  • Cairns will appear in places where others have rested, and if you rest there, you will recover faster and increase the cairn’s size.

Almost all of the above structures will be presented to you naturally throughout the game, often with dedicated Orders to complete that act as tutorials. Although most materials cost construction, signs can be posted for free at any time.

In addition to the above, you will be able to interact with players more directly in certain circumstances:

  • Any structure or item placed by players can receive Likes, and any of yours can receive Likes in return, leveling your Porter Grade and giving you a way to say thank you.
  • You can leave unfinished deliveries at UAC hubs for other players to complete, giving you some likes in the process.
  • There is the option to donate items to mailboxes for other players to pick up. You can also leave vehicles in garages for others to use.
  • Supply requests can be made in the field from your twins (after completing Episode 2, Order 9, aka Wind Farm) if you need specific consumables.
  • Cooperation Requests, available in Bridge Link Grade 10, can be made to highlight a structure you have created to other players as a candidate for upgrades, giving them more likes in return.

As you can see, there are a few ways to interact with other players, although there are some caveats about when and how they appear.

How does Death Stranding multiplayer work?

Although Death Stranding will tear off structures and charges from other players primarily at random, unless you use the Strand Contracts feature as described below, there is sometimes an emphasis on structures that you like and that most players will find useful.

Additionally, it seems to impose a limit on the type that appears at any given time. Although signs may regularly flood certain areas (which is a welcome warning that there is a point of interest, or challenging area, ahead), other things, such as mailboxes and bridges, will be more irregular, so that exploration is more challenging and the world feels less jarring.

After all, having two Watchtowers next to each other wouldn’t make much sense!

Although Death Stranding’s online connectivity is reminiscent of asymmetrical games like Dark Souls, one key thing to note is that player-built structures will not appear in areas until after You have connected the UCA chiral network to them.

As a result, when exploring new areas it is worth looking at where the chiral network coverage ends; You will be notified of this when you enter or exit the limit via an on-screen message, and it will also be visible on the screen as a blue and red outline.

Not only do player structures disappear, but you can’t build any of your own either.

In our pre-launch experience, some structures do leak (giving you a little help when exploration gets difficult), but most of them only appear when you reverse travel back through a newly connected area , almost acting as a reward for a job well done.

Bridge links and filament contracts in Death Stranding explained

Although the appearance of structures and other player-created objects is largely out of your control, there is a way to skew who appears in your game based on the Strand Contract feature.

After Order 9 (delivery of the wind farm power supply unit) in Episode 2, along with the ability to make supply requests from other players, you also add the Bridge Links option to your Twins menu.

Visiting Bridge Links will present you with a list of players you have recently interacted with. This also acts as a way to see everyone’s Porter Grade progress (their level, in other words) in a leaderboard-style format, showing who has put the most time and effort into their delivery career.

This is also where you set up Strand contracts, which allow you to “tag” a player so that their structures and lost cargo appear more frequently in your game. Since it’s one-way, you don’t need to have their permission to set up a Strand contract, so it will work out of the box.

To do this, you must first raise your Bridge Link grade, which increases when players interact with and like your structures, and vice versa, up to level 10.

You can then press the Triangle button to add someone to the ‘Chapter Contract Made’ list, which you can see by pressing R1.

If you want to do more Strand contracts, continue leveling up your Bridge Link grade. Every 10 levels allows you to create five more contracts.

Tomorrow is in our hands, again! Learn about new features in Director’s Cut, including new story missions, a career mode, Half-Life missions, and how to transfer saves to PS5. Our main Death Stranding walkthrough describes how to play the story, including the Episode 3 missions, the small thermonuclear device, and how to find a way to change Lockne’s mind. As you play, you can find memory chip locations and learn how Death Stranding multiplayer works.

What happens when you play Death Stranding offline?

Unfortunately, playing Death Stranding offline means that many of the above features will not appear in the game. For example, you won’t find ladders or ropes left by players, nor, more importantly, structures like mailboxes and generators, meaning you’ll have to fund them yourself.

In the meantime, lost cargo will still appear, but it will be attributed to the auto-generated porters and owners of the various shelters you encounter on your travels rather than to real players with usernames, so at least you’ll have a steady supply of deliveries. to pick up.

It may also mean that your Porter rating will not increase as quickly, since other players cannot like or receive likes. That said, if you played online before and created a structure, you’ll still get likes for that contribution; you will receive them the next time you connect.

Likewise, any structures you build offline will be uploaded the next time you play for others to use.

If you can’t play online, while the Death Stranding experience is arguably worse without the influence of other players and the surprise of the structures they build, that doesn’t necessarily mean it gets harder.

Yes, a structure can help keep you in trouble, but our experience playing for a couple of hours offline wasn’t necessarily more difficult; it just means you may have to put in more effort to build a generator to charge a vehicle. o Watchtower to spot mules instead of stumbling upon one at random.

And, as mentioned above, the new areas won’t have any structure anyway, since it’s not until you complete your objective that they will be added to the UCA network, populating it with other players’ stuff.

But if you can play online, you should: the additions above are useful, and even if you rarely use them, even the mere sight of a well-placed sign or bridge on the horizon can make the task of delivering cargo a chore. a little less alone.


Categories: Guides
Source: ptivs2.edu.vn

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