No Man’s Sky Atlas Pass – How to get Atlas Passes v1, v2 and v3

No Man's Sky Atlas Pass - How to get Atlas Passes v1, v2 and v3

Atlas Pass v1, plus Atlas Pass v2 and Atlas Pass v3, are three hard-to-track items you’ll soon be hunting down in No Man’s Sky, especially if you’re the curious type who wants to go. snooping behind those closed doors on space stations.

The NEXT update changed the usual formula for finding them, although it is still quite similar to the previous one, so here on this page we will explain how to get the Atlas Pass v1, v2 and v3, as well as what exactly the Atlas Passes do. also.

Please note that our No Man’s Sky guides are being updated following the release of No Man’s Sky BEYOND. For now, this page may still have a lot of useful information, but please note that it needs updating! However, if you’re looking for more information on that big update, our guide to what’s new in the No Man’s Sky BEYOND update and its release time on Xbox One, PC, PS4, our big list of No Man’s Sky patch notes or our guide. Even No Man’s Sky’s new multiplayer mode and Nexus Hub are the best places to start!


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In this page:

What are Atlas Passes for in No Man’s Sky?

Atlas Passes (v1, v2, and v3) are essentially infinite-use key cards that unlock certain doors or storage containers throughout the game. You will need to find a blueprint for each one and then the materials necessary to create them yourself in order to obtain them. Their uses seem to vary slightly, but you’ll generally find that they work as follows:

You better get used to this little guy if you’re looking for the v1 version.

  • Atlas Pass v1: The v1 pass is generally used to unlock one thing in the update after the NEXT No Man’s Sky: Storage Containers. You’ll find them scattered all over the place (in our experience, there’s one right next to your crashed ship at the start of the game, and then a strange one inside the occasional building on the surface of a planet).
  • Atlas Pass v2: The v2 pass is mainly used to open doors on the planet, inside various structures, such as colonial outposts or factories. At this point we haven’t confirmed what’s inside (v2 is strangely rare), although it’s usually more loot, again.
  • Atlas Pass v3: The v3 pass is used for high-level doors, especially in the interior sections of space stations. There will normally be a v3 lockable door on the side of the space station that houses the appearance customizer.

How to get the Atlas Pass v1 in No Man’s Sky

That Atlas Pass v1 is, as things stand, the only Pass that all players are guaranteed to acquire during the main story. Players will receive the recipe for an Atlas Pass v1 from a small Gek alien named Polo, within the first Space Anomaly they encounter, although in our experience it was not in our first encounter…

Space Anomalies, if you don’t already know, usually appear along the Atlas Path, which you can select on your Galactic Map if you chose the option at the beginning of the game (or any time afterward). The Space Anomaly appears in the third System you enter (after warping twice, something you’re encouraged to do at the beginning of the story anyway), and appears when you scan the system from space as a purple marker on your HUD. .

Polo and another alien, Nada, will be inside the Anomaly, which looks a bit like a standard space station, although there is a space station in that system as well.

Talk to Polo and he’ll give you a quest to complete a fairly low-level milestone, as well as an on-the-spot reward just for finding him. Complete the mission (maybe it’s meeting 20 aliens or learning 10 alien words) and then return to him. He’ll tell you to come back in two hours to receive your reward, where you can choose a tech blueprint for your Exosuit, Multi-Tool, or Starship, and get another reward on the spot.

For us, the Atlas Pass v1 blueprint was given to us as one of its rewards at the time after completing the second Milestone quest it gave us. The Atlas Pass v1 itself is made from 80 copper (mined from resource veins on planet surfaces) and a microprocessor (purchased from vendors).

Come back to our main hub for all the latest on No Man’s Sky Beyond and more background information on the big update; Otherwise, check out our deep dive into No Man’s Sky multiplayer explained for more information on how to team up, our primer guide. construction, an introduction to electrical wiring and powering your base, how to expand your exosuit, ship, and multi-tool inventory space, and explanation of freighters and frigates. Plus other useful stuff like how to repair your ship and get the hermetic seal, pure ferrite, metal plating and dihydrogen gelatin, Atlas Pass v1, v2 and v3 locations, a guide to getting No Man’s Sky money and how to earn units quickly. , plus how to get Antimatter and the Antimatter recipe, and even how to save your game in No Man’s Sky too. Finally, we have pages on how to get to the center of the galaxy, how to get chromatic metal, and also a list of milestones of the journey.

How to get the Atlas Pass v2 and v3 in No Man’s Sky

Atlas Pass v2 and v3 are a different proposal from v1, relatively easy to find. As it stands, according to the No Man’s Sky subreddit community, the only known way to obtain blueprints for these is to repeatedly search for manufacturing facilities on the surface of planets.

The easiest way to find manufacturing facilities is to build temporary equipment called a signal booster. When you interact with it, you have two options:

  • Locate Nearby Structures – This scans the nearby area and shows you the location of any structures near you, which could be any of a number of different types of buildings. See it as a kind of “lucky dip.”
  • Input Data: This costs 1 navigation data, but allows you to limit your search to a specific structure type and will then show you the location of a nearby structure of that type.

Navigation data can be found on small orange objects found on desks inside the space stations.

Ideally, what you want to do is select Input Data and then select ‘Scan Safe Frequencies’ from the options. This will show you the location of a manufacturing facility or supply depot, which are “safe” because they have locked doors that must be destroyed with a weapon (such as a Boltcaster) in order to enter.

Once you’ve found one, head over and break down the door. The sentinels will attack, but if you move back and forth while shooting at the door, they will mostly miss you with their attacks and will lose sight of you once you run in. .

Inside is a console you can interact with, and selecting the correct answer will earn you a reward: usually some kind of blueprint for some rare technology, and hopefully, if you’re lucky, an Atlas Pass v2 or v3! You can also find a blueprint for a Cryo-Pump which, as we explain in our guide on the fastest ways to make money in No Man’s Sky, is very useful for making money quickly.

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Source: ptivs2.edu.vn

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